Design Patterns: Event Bus

Today, we are tackling something that is kind of new (and by that, I mean not mentioned in the GoF book), and that is the Event Bus.


Imagine having a large scale application containing a lot of components interacting with each other, and you want a way to make your components communicate while maintaining loose coupling and separation of concerns principles, the Event Bus pattern can be a good solution for your problem....

Read More »

By: FeedsGeneral - Thursday, 8 November

Related Posts